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22-Jul-2010 08:04 PDT
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 a qualification
There is perhaps a case for allowing the game engine to play unforced moves for the player were it mathematically impossible to show more than one eventual outcome in rollout. I can't be bothered taxing my brain to think of a useful example of how this might work in practice though...
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22-Jul-2010 14:41 PDT
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 Forced moves
Saurus - I hear ya loud and clear. Good point. I have noticed several times where there IS only one move, especially when doubles are rolled, where the computer does NOT do the forced moves. Not so irritating as it is weird.
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